Under the old system the point value for this meld was 300 points. Years ago a double pinochle was some times referred to as “300 pinochle”. Like bidding, it is the common practice to drop the zero from the end. Both hands must now contain 12 cards each.Īfter the passes have been made all players may now lay down and count their meld. Passing of cards is done only between the Bid Winner and his/her Partner. This pass is generally cards that the Bid Winner cannot use in either a meld or lack the potential to take a trick during play of the hands. This pass is also made face down, across the table and the PARTNER returns these cards to their hand. The Bid Winner must now select 4 cards to pass back to his PARTNER. This pass is referred to as “Help” for the Bid Winner and as a general rule contains any Trump and/or Aces the PARTNER has in their hand. The Bid Winner inserts these cards into his/her hand. The Bid Winner’s PARTNER now selects 4 cards from their hand and passes them, face down, across the table to the Bid Winner. Strength being measured by which suit will not only produce the most meld but also capture the most tricks during play of the hands. This is the strongest suit in their hand. The last remaining bidder owns the bid and declares a Trump suit. Obviously, it is to your advantage to take the bid for as low a figure as possible. This is the most difficult part of the game for most players. When a SET occurs the bid is deducted from their teams points and all points made during the hand are lost. Failure to make their bid at the end of the hand results in a SET. Players determine how high to bid their hand by estimating the combined total of how many points they think they can make during the meld and the total counters they think can take during the play of the hands. The bids are made in a clockwise rotation around the table until only one bidder remains and the other three players have passed. Subsequent bids are then raised by 1 or more points. The common system used today is to drop the zero from the end of ALL bids and establish the minimum bid as 15. This system was abandoned years ago by most players. Traditionally the bidding would start with the minimum bid allowed, 100 and must be raised in increments of 10. This is only to arrange your hand in an easily recognized order and has nothing to do with the rules of the game.)īidding (some times referred to as the auction) begins with the player to the left of the dealer. I like to start with Spades, Diamonds, Clubs and then Hearts. (It is helpful to alternate the suits black, red, black, red for easy identification in your hand. Start with 3 cards at a time, all players get 3 cards at a time until the deck is dealt.Įach player should arrange their hand according to suit and rank of cards within the suit. i.e., start with one card to player on left, all players get 1 card at a time until the deck is dealt. The dealer cannot change the starting number of cards dealt per player once established. The dealer has the option to deal the cards 1, 2 or 3 at a time, starting with the player on his left in a clockwise rotation until all hands are dealt. Player on the right can decline the cut.Įach player receives 12 cards. Highest card drawn wins the deal.Īfter shuffling, dealer must offer the player on the right a chance to cut the deal. It is typical for each player to draw a card from the deck to determine the first dealer of the game. The ACE is the Highest ranking card followed by the TEN, etc., to the NINE, the lowest card in the deck. The four traditional suits of Spades, Diamonds, Clubs and Hearts are represented with 2 each of the following cards in each of the four suits. Pinochle is played with a deck of 48 cards. The partners play opposite each other at the table. 4 Players play the game as two sets of partners.
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